1. Background overview | Petit Computer Wiki - Fandom
Each background layer is a 64x64 grid of 4-bit color 8x8 pixel tiles. Tile resources are shared between both layers, but are separate by screen.
Each screen of the system has two background layers (sometimes abbreviated as BG layers) available for use. These background layers provide a basic tile map system. Tiles can be placed on each layer, and each layer can be scrolled independently. Layers can also be saved as or loaded from SCR resources. Each background layer is a 64x64 grid of 4-bit color 8x8 pixel tiles. Tile resources are shared between both layers, but are separate by screen. Layer 0 is the foreground layer and layer 1 is the
2. Petit Computer - DS / DSi - The Spriters Resource
DS / DSi - Petit Computer - The #1 source for video game sprites on the internet!
3. DS / DSi - Petit Computer - BGU (Background Tiles)
DS / DSi - Petit Computer - BGU (Background Tiles) - The #1 source for video game sprites on the internet!
4. Backround Moving- the EASY way! - Petit Computer Wiki - Fandom
We all know that games with backgrounds that move are fun but HARD to make! So, I'm going to show you how to do it more easily!
We all know that games with backgrounds that move are fun but HARD to make! So, I'm going to show you how to do it more easily! So, to start, we need to set the background. If you want it to move, then you HAVE to make one coordinate go off of the character screen. For example: 1:ACLS:BGFILL 0,0,15,100,25,32,9,0,0 This will set a plain grass backround. boring, but you can add. Now if we want it to move... 2:X=0 3:@LOOP 4:BGOFS 0,X,15,5 5:IF BUTTON()==4 THEN X=X-1 6:IF BUTTON()==8 THEN X=X+1 7:WA
5. Petit Computer Tutorials - Nintendo DS, DSi & DSiWare Forum - Page 1
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6. Petit Computer Function Guide
A 12x12 tile background is drawn. Then, a 6x6 tile portion of it is copied to another part of the screen. QR Back to Table of Contents BGFILL ...
A ABS ACLS AND APPEND ASC ATAN B BEEP BGCHK BGCLIP BGCLR BGCOPY BGFILL BGMCHK BGMCLEAR BGMGETV BGMPLAY BGMPRG BGMSET BGMSETD BGMSETV BGMSTOP BGMVOL BGOFS BGPAGE BGPUT BGREAD BREPEAT BTRIG BUTTON C CANCEL CHKCHR CHR$ CHRINIT CHRREAD CHRSET CLEAR CLS COLINIT COLOR COLREAD COLSET CONT COS CSRX CSRY D DATA DATE$ DEG DELETE DIM DTREAD E ELSE END ERL ERR EXEC EXP F FALSE FILES FLOOR FOR FREEMEM FREEVAR FUNCNO G GBOX GCIRCLE GCLS GCOLOR GCOPY GDRAWMD GFILL GLINE GOSUB GOTO GPAGE GPAINT GPSET GPRIO GPUTCHR GSPOIT H HEX$ I ICONCHK ICONCLR ICONPAGE ICONPMAX ICONPUSE ICONSET IF INKEY$ INPUT INSTR J K KEY KEYBOARD L LEFT$ LEN LINPUT LIST LOAD LOCATE LOG M MAINCNTL MAINCNTH MEM$ MID$ N NEW NEXT NOT O ON OR P PACKAGE$ PI PNLSTR PNLTYPE POW PRGNAME$ PRINT Q R RAD READ REBOOT RECVFILE REM RENAME RESTORE RESULT RETURN RIGHT$ RND RSORT RUN S SAVE SENDFILE SGN SIN SORT SPANGLE SPANIM SP...
7. 11 About BASIC - SmileBasic
Our biggest hope is that Petit Computer will give people a taste of just how fun programming can be. ... 33Screen Layout; 34BG (Backgrounds); 35Sprites; 36.
See AlsoVitamin D StoffwechselPetit Computer 3 is a tool that allows you to write programs to make a computer do stuff.
8. Petit Computer | Overclockers UK Forums
... Petit Computer using the BASIC programming language. Fast and colorful sprites, BG screens (screen mode specialized for drawing backgrounds), graphic ...
This just came out on DSi eshop today if anyones interested. Its a little environment that lets you program games using the BASIC programming language. Some example games made with it - "Petit Computer is DSiWare for your Nintendo DSi/3DS. Many Nintendo DSi features can be accessed by...
9. Petit Computer API - Google Docs
Clears the screen of drawing functions like GCIRCLE, GLINE and the like. You can optionally add a color number as a parameter and the screen's background will ...
PETIT COMPUTER API Table of Contents MATH SYSTEM RUN-MODE ONLY STRINGS ARRAYS CODE NAVIGATION MEMORY SYSTEM VARIABLES CURSOR BUTTONS/TOUCH KEYBOARD GRAPHIC COLOR GRAPHIC DRAW SPRITE TILE TEXT ICON BACKGROUND I/O SOUND _________________________________________________________________________...
10. How to Make a Sprite Based Game for the 3DS and DSi Family
*Petit Computer has been removed from the 3DS eshop. It is however on the ... Then from there you can upload your file. *Run mode is the part where the background ...
How to Make a Sprite Based Game for the 3DS and DSi Family: Hello. This is the follow up to my other instructable. If you haven't seen it yet, then I would advise you to see it. Today, I will show you how to make a sprite based game in Petit Computer. If you don't know what that means, then let me explain…
11. Petit Computer coming to North America, lets you make your own ...
Jul 2, 2012 · ... Petit Computer using the BASIC programming language. Fast and colorful sprites, BG screens (screen mode specialized for drawing backgrounds) ...
Last year, Smile Boom released the interesting DSiWare title Petit Computer, an app that allows users to make their own games with the BASIC programming language. Gamebridge will be bringing the software over to the North American service this summer. Petit Computer comes with 512 pre-packed sprites and 256 backgrounds. You can make your own creations on the DS touch...
12. SmileBASIC (Nintendo 3DS) - The Cutting Room Floor
SmileBASIC's Danmaku runs on both screens and has a fancier background, and the name is written in Japanese. Copyright has been added. Kakutou. Petit Computer ...
13. Handy Instruction Manual - BG (Backgrounds) - SmileBasic
Petit Computer 3's SmileBASIC provides structures called BG and sprites that make it easy to create game screens with movement.